Wanaka, New Zealand contributions 76 helpful votes. No Enforcement of laws or rules here. This campground does not have sufficient ranger patrol. The people in the site next to us arrived at 10 PM then partied all night including smoking marijuana and cigarettes both illegal in national parks. The next morning started again at 7 AM.
We complained to the ranger and was told they were aware of the problem but did nothing about it. It is PM right now and they are at it again plus other sites have kids running around screaming. No enforcement of rules here.
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We have stayed in numerous campgrounds and never seen anything like this. Stay somewhere else if visiting the area.
Cordova, Tennessee contributions helpful votes. Great location and private sites. We stayed here for four nights. Easy to drive to Bar Harbor or other local towns. Sunrise was a little disappointing because the sun was blocked by the other peninsula.
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The bathhouse was kept clean. Crowded late in the afternoon so go early.
Black Woods (BlackWoods Series, #1) by Laura Wright LaRoche
Date of stay: June Laurence B wrote a review Oct San Geronimo, California 23 contributions 54 helpful votes. Great campground in great location. Our campsite was spacious, the neighbors were well-behaved, and the rangers do a great job of providing information. One of our neighbor campers remarked at how incredibly quiet it was. The only negative was the firewood situation where the businesses in Otter Creek provide overpriced and, in one case, wet firewood. See the other reviews for info on the Ocean Path, etc.
If we return to Acadia, we would definitely stay here again. Date of stay: September Previous Next 1 2 3 4 5 6 … Previous Next 1 … … 1. Claim Your Listing. Once you finally escape the mad house, you get to see one of four endings, depending on how you played the game. Breathe, you made it.
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Blair Witch manages to make you feel a few different emotions throughout its story. The main one of course being fear. Playing this game with headphones as advised at the start of the game leads to some serious chills on your spine. The sound is excellent in this game, especially later on in the story when the Witch starts randomly whispering in your ear.
Instead it uses sound and atmosphere to build tension to almost unbearable states. Blair Witch has that same feeling of helplessness. One of my regular scares was found when trying to sneak past an enemy, almost making it only to have them spot you at the last minute.
The wild dash into the woods to try and escape them, which almost always fails by the way, as they roar behind you had my heart pounding in my ears. Enter Bullet. After spending a large portion of the game bonding with your four legged friend, and turning to him for comfort after any particularly nasty encounters, I did find it genuinely heart breaking when you are separated. This starts with him running away from you and then yelping in pain in the distance. When you find him, he is injured and whimpering. You pick him up and carry him into a horror game classic, the never ending loop.
You walk slower and slower through a ravine over, and over, and over again. Each loop you make reveals writing more clearly on the walls. I ignored this very clear message and continued struggling on, my crying dog in my arms and a lump in my throat as I believed he was dying. This went on for quite some time. Eventually Bullet disappears from your arms and you are free from the loop, left thinking he has been killed by the Witch. I felt genuinely empty after this part of the game.
The loop is obviously designed to try and get you to leave him, and to be rewarded for persevering with him going away anyway is a punch in the gut. Upon ending the game, you find that he actually survived but still, forgive me Bullet. The woods look real, the lighting works great, and unless you zoom in on texture details, the game does look great. The final scenes in the house look particularly good. You can tell how much time was spent making the house look as realistic as possible.
The broken walls and dirt covered floors look great, and the elements with the figures standing in the corners work brilliantly. From twigs snapping in the distance, to the whispers of the Witch, even the once creepy snuffling of Bullet behind you.
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All of the sound in this game is incredibly realistic and paints such a graphic picture in your mind that you could see exactly what these woods looked like even with your eyes closed. Hearing the woods around you, especially with the lights off, is an experience all by itself. On my first play through of Blair Witch I did get lost quite a few times.
I also missed out on saving time by riding a mine cart around, instead running blindly through the woods. Because of this my run time was around 8 hours for my first play through. But there is reason to play through the game multiple times if, like me you missed a lot of collectibles. You could also try to get all four of the different endings the game has to offer. On my first play, I got the ending where Ellis kills Carver and then sees his reflection in a nearby puddle. He has become Carver, and Bullet looks at you once before running off into the woods.
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Black Woods: Book 1 (Black Woods Series)
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